Turbo Cat Fight v1.14


Hi everyone, this game is released on steam recently so this update is to match current Steam version. The price has been adjusted to match closer to the price on steam. This version fixes various issues as well as balancing/reworks for many abilities.

  • Moves balancing
    • Reduced all jump height
    • Moveset:
      • Basic
        • Throw: Projectile now adjusts trajectory based on how high is opponent is
        • Beatdown: Fixed Beatdown cannot break HYPERARMOR
      • Heavy
        • Dash: Now has HYPERARMOR at the start
        • Rock: Is now much faster
        • Rock: Rock projectile is more fixed and predictable
      • Adept
        • Chakram: Reduced hitbox
        • Bash: Increased INVINCIBLE time
      • Special
        • Stargaze: Reworked. Spawns a star tree that shots 15 projectiles
      • Magic
        • Release: Reworked. Release now minorly mirrors opponent movement while charging. Release also now shoots projectile one at a time. 
        • Release: Has a small chance to overcharge. Overcharging causes the move to shoot more projectiles
        • Bubble: Reduced maximum bubbles count from 3 to 2
      • Hold
        • Flurry: Improved Flurry sprite and movements
        • Flurry: Now has maximum time
        • Flurry: Can now REFLECT (like Parry does)
        • Shift: Rolling animation can now be cancelled early
        • Whirl: Now INVINCIBLE instead of REFLECT
        • Hover: Hovers more calmly
        • Mirage (Ultimate): Now no longer needs to hold down the button. Mirage will always repeat 7 times.
      • Agile - Renamed from Acrobat
        • Step: Now TRACK significantly, and moves back backwards on second half
        • Breakout: Not longer stagger opponent, only pushes
      • Power
        • Smash: 1st chain no longer TRACK opponent
        • Smash: Fixed knockback being incredibly high
        • Smash: 2nd chain now TRACK opponent
        • The Perfect Chaos: Is renamed to The Chaos One
      • Charge
        • Deflect: Now REFLECT slightly earlier
        • Death Sentence: Now no longer needs to hold down the button. Death Sentence will always charged to the maximum
        • Death Sentence: Reduced damage
      • Flame
        • Fire on the floor now deal less damage
        • Fire on the floor now last longer
        • Blast: Slightly better Track
        • New Flame Defense: Explode
          • Deal AOE damage and stunning himself after short delay. Negate stunning if REFLECT successfully.
        • Fuse: Now simply spawn fire projectile
        • Fuse: Reduced fire projectiles and damage
      • Soul
        • New Soul Jump: Fudge
          • Create an fake image to the opposite of the direction
      • Shoot - Renamed from Distant
        • Strike: Adjusted projectile life
        • Stun: Stun is now faster
        • Stun: Follow up no longer require input
      • Master (New moveset!)
        • Master Melee: Counter
          • REFLECT briefly at the start, attack after a delay
        • Master Range: Trick
          • Leap towards opponent. Second press will trigger a grab attack that breaks HYPERARMOR
        • Master Defense: Blitz
          • Travel forwards with INVINCIBLE. Returns with an attack backward.
        • Master Jump: Havoc
          • If this move lands without changing to other attacks, does a shockwave that send opponent upwards
        • Master Ultimate: Silver Finger
          • Charge forwards with your hand, dealing multiple instances of damage
      • Winged
        • New Winged Range: Sweep
          • A mobile aerial attack that resemble eagle sweeping
      • Anchor
        • Minor movement adjustments to all moves
        • New Anchor Jump: Pull
          • Suspends in the air while the button is held down. Passively pulls opponent towards player.
        • Anchor Smash: Now does a single hit
        • Anchor Smash: Is now faster and more maneuver-able
      • Storm
        • Jolt is now melee
        • Spark is now ranged
        • New Storm Defense: Sting
          • Reflect until reaching the ground. Immediately apply a riposte damage on attacked.
        • New Storm Jump: Static
          • Suspends in the air while the button is held down. After 1.5 seconds, releasing the button shots a projectile that stuns opponent
  • Ultimate cost is rebalanced
  • The following projectiles can be parried properly: (Refreshes lifetime, parries toward opponent if applicable)
    • Ping
    • Heave
    • Rock
    • Repel
    • Throw
  • Fixed some issues and improvements with game setting.
  • Improved customization screen to show button mapping

Files

Turbo Cat Fight v1.14.exe 22 MB
Feb 27, 2023

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